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Using serious games to train evacuation behaviour

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dc.contributor.author Costa, J. R. pt_BR
dc.contributor.author Almeida, J. pt_BR
dc.contributor.author Rossetti, Rosaldo J. F pt_BR
dc.contributor.author Gomes Coelho, A. pt_BR
dc.contributor.author Leça Coelho, A. pt_BR
dc.date.accessioned 2026-01-12T15:15:30Z pt_BR
dc.date.accessioned 2026-05-05T15:11:38Z
dc.date.available 2026-01-12T15:15:30Z pt_BR
dc.date.available 2026-05-05T15:11:38Z
dc.date.issued 2012 pt_BR
dc.identifier.citation https://ieeexplore.ieee.org/abstract/document/6263136 pt_BR
dc.identifier.uri http://dspace2.lnec.pt:8080/jspui/handle/123456789/1019256 pt_BR
dc.identifier.uri http://repositorio.lnec.pt:8080/jspui/handle/123456789/1019256
dc.description.abstract Emergency evacuation plans and evacuation drills are mandatory in public buildings in many countries. Their importance is considerable when it comes to guarantee safety and protection during a crisis. However, sometimes discrepancies arise between the goals of the plan and its outcomes, because people find it hard to take them very seriously, or due to the financial and time resources required. Serious games are a possible solution to tackle this problem. They have been successfully applied in different areas such as health care and education, since they can simulate an environment/task quite accurately, making them a practical alternative to real-life simulations. This paper presents a serious game developed using Unity 3D to recreate a virtual fire evacuation training tool. The prototype application was deployed which allowed the validation by user testing. A sample of 30 individuals tested the evacuating scenario, having to leave the building during a fire in the shortest time possible. Results have shown that users effectively end up learning some evacuation procedures from the activity, even if only to look for emergency signs indicating the best evacuation paths. It was also evidenced that users with higher video game experience had a significantly better performance. pt_BR
dc.language.iso eng pt_BR
dc.publisher IEEE pt_BR
dc.rights openAccess pt_BR
dc.subject Evacuation simulator pt_BR
dc.subject fire drill pt_BR
dc.subject modelling and simulation pt_BR
dc.subject serious games pt_BR
dc.title Using serious games to train evacuation behaviour pt_BR
dc.type conferenceObject pt_BR
dc.identifier.localedicao online pt_BR
dc.identifier.local Madrid, Espanha pt_BR
dc.description.sector DED/NUT pt_BR
dc.identifier.conftitle 7th Iberian Conference on Information Systems and Technologies (CISTI 2012) pt_BR
dc.contributor.peer-reviewed SIM pt_BR
dc.contributor.academicresearchers SIM pt_BR
dc.contributor.arquivo SIM pt_BR


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